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Mortal Kombat 1’s December Replace Is Out As we speak, Right here Are The Full Patch Notes

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Mortal Kombat 1
Picture: NetherRealm

This week marks the “early entry” arrival of Quan Chi in Mortal Kombat 1. That is the second DLC character within the Kombat Pack and follows on from the discharge of Omni Man. EventHubs has additionally confirmed the Kameo Fighter on this replace (Khameleon) will likely be arriving in some unspecified time in the future in January 2024.

Along with all of this, Mortal Kombat 1 has at the moment kicked off its third season (centered on Sub-Zero), and it has launched a brand new replace as properly. Listed here are the total patch notes, which additionally covers the newest replace for the Nintendo Swap model of the sport:

Mortal Kombat 1 Patch Notes – PS5, XSX, Swap and PC | 12/14/2023

DECEMBER UPDATE

  • Transfer record corrections & Localization fixes
  • AI changes & enhancements
  • Enhancements to Display screen Reader & Textual content to Speech performance
  • Visible enhancements to a number of Brutalities
  • Added Quan Chi Roster Character
  • Added Khameleon Kameo Character (Obtainable 1/16/24)
  • Added Slay Bells Finisher, out there in Seasonal Fatality Bundle
  • Added Winter Wonderland Variant to The Gateway Area, out there without spending a dime to all gamers
  • Added Vacation skins for Kitana, Common Shao, and Reptile
  • Rounds to Win can now be elevated to five in Gameplay Settings
  • Adjusted ticking sound results Audio when timer is under 10 in a spherical
  • Mounted uncommon material physics concern that might happen when switching fighters on Character Choose display screen
  • Mounted a uncommon concern the place tagged strikes that might incorrectly displayed after fast participant inputs
  • Challenges are now not highlighted for DLC characters that aren’t unlocked
  • Mounted points that might trigger some Brutalities to not set off if the assault interrupts a Deadly Blow or armored assault
  • Mounted a uncommon concern that might trigger Match Mode to grow to be unresponsive when loading a match if Area Choose is turned off in Match Settings
  • Mounted uncommon crashes that might happen by signing out of profiles at particular timing
  • Mounted a uncommon concern the place AI might get caught ducking after dodging sure assaults
  • Mounted a difficulty that might trigger edited Kontrols in an area match as participant 2 to typically not apply till after the match is restarted
  • Mounted visible points when a participant is hit by Story Mode Boss model of Shang Tsung’s Injection
  • Mounted a uncommon concern that might trigger playback errors on Replays
  • Mounted cases that might trigger visible points, unresponsiveness, or crashes when enjoying numerous modes whereas the sport is putting in
  • Adjusted well being values throughout last battle of Chapter 15 of Story Mode to all the time be at 1000 well being regardless of which character was chosen
  • Mounted a uncommon concern that might trigger harm scaling to reset if an opponent is hit by sure Kameo Ambush assaults at similar body the Principal Fighter was recovering from performing sure assaults
  • Mounted concern might trigger comply with up assaults to not be carried out in the event you hit a Principal Fighter & a Kameo on the similar time
  • Mounted uncommon face animation points that might occur throughout Tie Spherical, Match Prolonged, or when a spherical win occurs from a commerce
  • Mounted concern that was inflicting lengthy lasting visible results (e.g. Tremor Crystal Armor) to grow to be erroneously hidden when particular cancelling sure strikes
  • Mounted concern that might trigger some mirrored projectiles to have the ability to hit a number of characters
  • Mounted a uncommon concern the place inputting a Kameo Ambush Assault & Deadly Blow at particular timing might trigger an assault interruption to happen

  • Throughout Ranked Matchmaking you at the moment are offered with details about the match reference to the choice to say no earlier than continuing
  • Mounted a number of points that might result in the sport to grow to be unresponsive whereas in King of the Hill on-line mode
  • Mounted a difficulty the place incorrect stats may very well be reported for a match if each gamers give up a Kombat League match on the similar time
  • Mounted concern that might trigger Ranked stats to typically incorrectly show inside Kareer Stats
  • Kameos will now not typically flash as in the event that they had been hit when a Quitality happens

  • Mounted visible concern with Exploding Demon typically disappearing immediately when defeated
  • Mounted visible points with Omni-Man’s cape & Nitara’s wings when getting into & leaving portals
  • Mounted visible obstruction that happens when ending “Disguise” Encounter in Shang Tsung’s Laboratory
  • Mounted points that might happen when repeatedly altering speeds whereas shifting on stairs
  • Mounted visible points that might happen when touring from Shang Tsung’s Laboratory to Tarkatan Colony
  • Talismans can now be used throughout End Him / End Her
  • Mounted a uncommon concern with Endurance fights that might typically trigger the following opponent to look at an incorrect location
  • Mounted concern that might trigger dashes to go within the fallacious course throughout some Survival & Boss Encounters
  • Adjusted how Darkish Display screen modifier features throughout Deadly Blow cinematic
  • Mounted Talisman “A Actual Opener” additionally disabling use of Deadly Blow
  • Mounted Talisman tutorial makes use of typically counting in direction of Achievements & Trophies
  • Mounted Flawless Victories in a single spherical fights being counted as a Double Flawless
  • Changes to era of Gateway Mesa & different dynamic Towers

  • Reset in Apply Mode whereas Tremendous Meter setting is FULL will now not play meter achieve sound impact
  • Apply Mode HUD Body Information will now be appropriately displayed when an assault is Upblocked
  • Resetting to Defaults whereas in Apply Mode -> Opponent Sort or Apply Settings will now not typically transfer the cursor to the highest choice
  • Mounted a number of strikes not displaying appropriate values for Apply Mode HUD Body Information
  • Getup Assault & Reversal Assault fields will now not typically be clean when a Playback Recording is in progress
  • Added Present HUD Choice to Apply Settings
  • Added Tremendous Fill Quantity Choice to Apply Settings
  • Added Shang Tsung Character Choice to begin in Younger & Previous types in Apply Settings
  • Mounted concern that might typically trigger incorrect harm numbers to look in Apply Mode if the opponent is about to low well being

  • Principal Fighters
    • Baraka
      • Mounted incorrect animation occurring if opponent is hit by (Air) Enhanced Blade Sparks and doesn’t carry out any actions after wakeup
    • Common Shao
      • Mounted planted Axe showing within the background briefly when Common Shao is hit by sure assaults
      • Adjusted Audio when Fury Strikes (Entrance Punch, Again Punch) hits
    • Geras
      • Mounted a uncommon concern that might trigger Geras to not teleport after hitting a Principal Fighter & Kameo with Inevitable on the similar time
    • Havik
      • Mounted incorrect animation occurring if opponent is hit by Enhanced Serving to Hand and doesn’t carry out any actions after wakeup
    • Johnny Cage
      • When Present Off Parry happens, combo harm scaling is now not reset & appropriately utilized
      • Mounted a uncommon concern with Deadly Blow which might trigger his Kameo to grow to be caught on display screen if interrupted by Reiko’s Enhanced Murderer Throwing Stars with particular timing
    • Kenshi
      • Mounted visible concern that might trigger sword clipping when utilizing Towards Throw with Kano Kameo or Scorpion Kameo
    • Kitana
      • Mounted visible concern that might trigger fan clipping when utilizing Towards Throw with Kano Kameo or Scorpion Kameo
    • Kung Lao
      • Adjusted invulnerability window after the assault of Deadly Blow efficiently hits
    • Li Mei
      • Interrupting Sky Lantern at a selected timing will now not typically enable two lanterns to be energetic on the similar time
    • Liu Kang
      • Mounted uncommon visible points that might happen when Dragon Tail is mirrored
    • Mileena
      • Mounted a uncommon concern that might enable Teleport Down to maneuver Mileena outdoors the utmost distance between gamers in sure circumstances
    • Nitara
      • Mounted a uncommon concern that might trigger recreation to look unresponsive for a short while when performing Style of Blood Brutality
      • Mounted a uncommon concern that might trigger (Air) Darkish Plunge hit animation to stall within the air briefly
      • Mounted Bloody Bolt sound utilizing fallacious audio channel when close to corners
      • Mounted uncommon visible points that might happen with Wings when a Brutality is carried out on Nitara
    • Raiden
      • Adjusted invulnerability window after the assault of Deadly Blow efficiently hits
    • Rain
      • Adjusted gravity scaling on Rain God when it used for the primary time in a combo
      • Performing Sektor Kameo Up Rocket will now not typically destroy Water Protect
    • Reiko
      • Mounted Charging Ache & Ache Knee restoration altering if the opponent has a Kameo was performing sure actions
    • Reptile
      • Mounted concern that might trigger Sprint Assault follow-up assault to overlook in opposition to an opponent close to the sting of the Area
      • Devastating Blow (Away + Again Punch) when held can now be cancelled into Kameo Summon Assault
      • Sprint Assault follow-up assault now not allows Auto Block
      • Power Ball will now not typically be capable to hit Sub-Zero’s Ice Klone Cost after it has disappeared
      • Distance Between Fighters Audio Accessibility setting now works appropriately with Invisibility
    • Shang Tsung
      • Mounted uncommon visible points that might happen when profitable a match whereas morphed into the opponent
    • Sindel
      • (Air) Levitate will now not typically be disabled for an prolonged interval if a Breaker is used on Sindel in particular conditions
      • Mounted concern with opponent getting caught for a brief length after performing a Breaker in opposition to Kartwheel whereas in a nook
      • Mounted concern that allowed for End Him / End Her to grow to be prolonged previous the time restrict by repeatedly utilizing (Air) Levitate in a combo
      • Mounted a uncommon scenario the place combo counter may very well be reset throughout Breaker Denied
      • Mounted concern that might trigger extreme sliding to happen if particular strikes are carried out at particular timing after touchdown from (Air) Levitate Cancel
      • Kameo Meter HUD will change coloration when Sindel takes management of the opponent’s Kameo utilizing Enhanced Queens Command
    • Smoke
      • Mounted a uncommon concern that might trigger Enhanced Smoke Bomb to not carry out the ultimate assault when its armor was damaged with particular timing
    • Sub-Zero
      • Spinal Faucet (Again + Again Punch) now cancels 1 body earlier and has 1 extra energetic body on second assault
      • Enhanced Ice Klone can now be carried out for 1 bar of Meter & then additional Enhanced to depart 2 extra Klones for a further bar of Meter, in any other case leaving only one Klone that lasts for an extended time
    • Tanya
      • Mounted incorrect animation occurring if opponent is hit by (Air) Enhanced Heavenly Hand and doesn’t carry out any actions after wakeup
      • Mounted audio panning points that might happen when Again Throw was used close to some edges of Arenas
    • Omni-Man
      • Adjusted invulnerability window after the assault of Deadly Blow efficiently hits
      • Mounted a uncommon concern that might trigger the opponent to immediately get well whereas blocking when utilizing a Kameo Ambush & Invincible Rush or Giblet Maker on the similar time below sure circumstances
      • Mounted concern that might trigger the opponent to be pushed when utilizing (Air) Fly Away when at full display screen
      • Mounted concern that might stop Kameo Ambushes from executing if the button was pressed a number of occasions whereas utilizing Viltrumite Stance
      • Mounted a uncommon visible concern the place Omni-Man might briefly seem at an incorrect location after utilizing Invincible Rush
      • Viltrumite Stance Air Teleport Towards & Air Cancel Inputs at the moment are the identical as the bottom variations
      • Viltrumite Stance can now not typically linger for prolonged length when the spherical is over
      • Holding Ahead when Viltrumite Stance length runs out will now not Teleport In the direction of to happen as a substitute of Cancel
      • Mounted Honorable Loss of life last assault not working appropriately in some lengthy juggle combos close to the sting of the Area
      • Mounted incorrect animation occurring if the Honorable Loss of life follow-up assault doesn’t hit the opponent
      • Mounted a number of visible points that might happen when Invincible Rush hits a Kameo
      • Interrupting Again Throw at sure timing will now not typically trigger the digicam to take a look at Omni-Man very excessive within the air
      • Giblet Maker Brutality will now not typically use the fallacious blood coloration
      • Mounted a number of conditions that might trigger incorrect face animations to happen
  • Kameo Fighters
    • Cyrax (Kameo)
      • Cyber Web now drains meter from the opponent whereas they’re trapped till they’re hit or launched
      • Cyber Web now not does an alternate hit response when executed as a Wakeup or Reversal
    • Darrius (Kameo)
      • Added Heelturn (Down + R1), a brand new Ambush Assault that may solely be carried out when the opponent is knocked down or about to land after being hit
      • Eat Grime can now be delayed for a barely longer length
      • After executing The Double Whammy, the recharge delay is barely shorter & the recharge price has been elevated
      • After executing Double Daegon Kick, the recharge delay is barely shorter & the recharge price has been elevated
      • After executing Tornado Kicks, the recharge delay is shorter
      • After executing Volleyballistic, the recharge price has been elevated
    • Frost (Kameo)
      • Snow Flakes now begins touring 10 frames quicker, lasts for 20 extra frames, & had its collision barely adjusted
    • Goro (Kameo)
      • After executing Punch Stroll, the recharge delay is barely longer & the recharge price has been elevated
      • The third hit of Punch Stroll now recovers 5 frames quicker & causes 10 extra frames of blockstun with elevated pushback on block
      • Punch Stroll now not has an prolonged restoration for the Principal Fighter if Goro is interrupted
    • Kano (Kameo)
      • Eye Laser is now a Mid (was Excessive), does 10 extra harm & does elevated harm on block
      • Mounted a uncommon concern that might trigger Eye Laser startup to not work appropriately within the nook
    • Kung Lao (Kameo)
      • Elevated Buzz Noticed Principal Fighter restoration on block by 5 frames
    • Motaro (Kameo)
      • After executing Mirror & Transferring Mirror, the recharge price has been elevated
      • After executing Tail Shot, the recharge delay is barely shorter & the recharge price has been elevated
      • Adjusted Tail Shot collision measurement & it now causes 10 extra frames of blockstun with elevated pushback on block
    • Sareena (Kameo)
      • Kia’s Blades will now not typically nonetheless return after they’re destroyed
    • Scorpion (Kameo)
      • After executing Get Over Right here, the recharge delay is barely shorter & the recharge price has been elevated
      • Hell Blades recovers 16 frames quicker on block & 5 frames quicker on miss
    • Sektor (Kameo)
      • Flame Thrower first hit begins up 5 frames quicker & has 10 extra frames of blockstun with much less pushback on block
      • Flame Thrower second hit now has has Upblock vulnerability, comes out on block or miss, & has 10 extra frames of blockstun with elevated pushback on block
    • Shujinko (Kameo)
      • Elevated base well being worth to 400 (from 300)
      • Mimic Smoke Invisibility will now not typically not be eliminated if hit throughout sure timing throughout activation
      • Shujinko will now not be capable to move by way of the opponent within the Kenshi & Shujinko mirror match when Kopy Kat is utilized by each gamers on the similar time
      • Mounted incorrect hit response getting used when Omni-Man Kopy Kat is interrupted
      • The Kameo Meter HUD will change coloration when Shujinko is morphed into the opponent’s Kameo vs Shang Tsung
    • Sonya (Kameo)
      • Leg Seize now has Upblock vulnerability & recovers 18 frames quicker on block or miss
      • Power Rings is now hits Mid, has barely elevated harm scaling, & Elevated Principal Fighter restoration on block by 5 frames
      • Power Rings when absolutely charged has a special hit response with barely elevated harm scaling
    • Stryker (Kameo)
      • Mounted visible concern with Kuffed that might happen when hitting an opponent at most vary from Principal Fighter or close to the sting of the Area
    • Tremor (Kameo)
      • Elevated base well being worth to 400 (from 300)
      • Mounted a difficulty that was stopping Crystal Armor from being damaged after being hit 5 occasions
      • Mounted numerous points with Crystal Armor performance when it was damaged earlier than the length runs out
      • Mounted restoration inconsistencies between Principal Fighters when executing Rock Punch & Rock Punch Uppercrust
      • Mounted visible points when Tremor exits after performing a number of assaults
      • Kameo UI now reveals the present Variation when Shujinko morphs into Tremor, or when Sindel hypnotizes Tremor with Enhanced Queen’s Command



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