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Baldur’s Gate 3: Greatest Cleric Class Construct

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Baldur’s Gate 3 generally is a robust recreation for somebody new to the sequence, or new to CRPG Dungeons and Dragons-like video games normally. A well-balanced occasion composition ought to have some sort of assist class, which the Cleric occurs to excel at. One of the best Cleric builds aren’t essentially those who deal essentially the most harm, however those who make full use of this class’ distinctive quirks.


RELATED: All Baldur’s Gate 3 Cleric Subclasses, Ranked

The Life Area is one in every of 4 Domains gamers can select in BG3, and it is a unbelievable option to construct a Cleric due to its number of always-prepared assist spells. This leaves gamers open to select up different spells when leveling, giving the Cleric extra selection, and making it probably the most versatile lessons in Baldur’s Gate 3.

Up to date December 23, 2023 by Erik Petrovich: To make the very best Cleric construct BG3 gamers need to do two issues: make the correct selections for a personality’s stats and spells, and equip them with the very best Cleric gadgets BG3 gamers can get their palms on. A earlier model of this information to the very best Cleric BG3 construct beneficial an endgame-appropriate set of the very best Cleric gear. Now, the Greatest Cleric Tools part incorporates Act-appropriate strategies. The earlier endgame merchandise suggestions can nonetheless be discovered within the Act 3 subsection of the Greatest Cleric Gadgets, however now gamers may discover a full record of Cleric gear that may be acquired in Acts 1 and a couple of.

As a guide-in-progress, this BG3 finest Cleric construct walkthrough will probably be frequently up to date with new info on what makes the Life Area the very best Cleric construct BG3 gives to gamers.


Cleric Class Introduction & Overview

Baldurs Gate 3 Shadowheart DND Cleric

Cleric Playstyle & Signature Skills

“Clerics are representatives of the gods they worship, wielding potent divine magic for good or in poor health.”

The Cleric is a multi-faceted class that places equal emphasis on assist and harm in just about each BG3 Cleric construct. Clerics are able to being one of many recreation’s strongest healers and supply of occasion buffs, however they can be extremely {powerful} spellcasters and melee brawlers which have entry to spells just like the Druid or Wizard’s repertoire. Regardless of which BG3 Cleric area you select, all gamers get entry to the Flip Undead, Destroy Undead, and Divine Intervention skills at numerous ranges, too.

The Cleric’s distinctive options are associated to at least one’s selection of Area, together with distinctive always-prepared spells and Channel Divinity skills that correspond to the chosen BG3 Cleric subclass. Area spells work identical to different spells, and are highlighted within the spell record when leveling to keep away from selecting them twice. Channel Divinity skills range from area to area, and supply {powerful} results from restricted Channel Divinity fees. Clerics acquire Channel Divinity fees at Degree 2 and 6, which replenish on both a Brief or Lengthy Relaxation.

Cleric Subclasses

  • Life Area: Improves therapeutic skill on track and caster. Grants always-prepared assist and therapeutic skills & Heavy Armor proficiency.
  • Gentle Area: Grants skill to impose Drawback on assaults. Provides Gentle, Burning Fingers, and Faerie Hearth at stage 1.
  • Trickery Area: Can enhance Stealth checks for occasion members. Grants Disguise Self and Appeal Individual.
  • Information Area: Management and RP oriented. Grants Arcana and Historical past proficiency x2. Grants the Command and Sleep spells.
  • Nature Area: Achieve Proficiency in choose abilities and a Druid cantrip. Grants Heavy Weapon proficiency and different Druid-like spells.
  • Tempest Area: Can retaliate towards attackers for 2-16 Lightning harm. Grants Martial Weapon & Heavy Armor proficiency and Storm-related spells.
  • Battle Area: Could make further Bonus Motion assaults. Grants Heavy Armor and Martial Weapon proficiency and close-combat management, buff, and harm spells.

Cleric Class Proficiencies

  • Cleric Armor Proficiencies: Gentle Armor, Medium Armor, & Shields
  • Cleric Saving Throws: Charisma & Knowledge
  • Cleric Ability Proficiencies: Select 2 from Historical past, Perception, Drugs, Persuasion, & Faith
  • Cleric Weapon Proficiencies: Easy Weapons & Morningstar

Cleric Class Options – Degree By Degree

Class Characteristic

Proficiency Bonus

Cleric Lvl 1

  • Spellcasting
  • Subclass/Area Alternative
  • Degree 1 Area Spells

+2

Cleric Lvl 2

  • Channel Divinity
  • Flip Undead (all Subclasses)

+2

Cleric Lvl 3

+2

Cleric Lvl 4

+2

Cleric Lvl 5

  • Degree 3 Area Spells
  • Channel Divinity
    • Destroy Undead (Flip Undead improve)

+3

Cleric Lvl 6

+3

Cleric Lvl 7

+3

Cleric Lvl 8

  • Feat Alternative
  • Area Spells

+3

Cleric Lvl 9

+4

Cleric Lvl 10

  • Divine Intervention
    • One-time use
      • 4 ultra-powerful spells solely obtainable to Clerics

+4

Cleric Lvl 11

+4

Cleric Lvl 12

+4

Cleric Spell Slots & Ready Spells – Degree By Degree

Ready Spells

Cantrips Recognized

Lvl 1 Slots

Lvl 2 Slots

Lvl 3 Slots

Lvl 4 Slots

Lvl 5 Slots

Lvl 6 Slots

Cleric Lvl 1

1 + WIS modifier

3

2

Cleric Lvl 2

2 + WIS modifier

3

3

Cleric Lvl 3

3 + WIS modifier

3

4

2

Cleric Lvl 4

4 + WIS modifier

4

4

3

Cleric Lvl 5

5 + WIS modifier

4

4

3

2

Cleric Lvl 6

6 + WIS modifier

4

4

3

3

Cleric Lvl 7

7 + WIS modifier

4

4

3

3

1

Cleric Lvl 8

8 + WIS modifier

4

4

3

3

2

Cleric Lvl 9

9 + WIS modifier

4

4

3

3

3

1

Cleric Lvl 10

10 + WIS modifier

5

4

3

3

3

2

Cleric Lvl 11

11 + WIS modifier

5

4

3

3

3

2

1

Cleric Lvl 12

12 + WIS modifier

5

4

3

3

3

2

1

Greatest BG3 Cleric Construct: Life Area Overview

Baldurs Gate 3 Best Cleric Build Race Drow

What Makes The Life Area The Greatest Cleric Subclass?

“The Life area is a side of many good deities, providing spells that defend and restore the thoughts, physique, and soul.”

The Life Area Cleric is not essentially the most {powerful} Cleric construct with regards to uncooked harm output. However when one considers the breadth of buffs and assist abilities obtainable to this subclass, it is easy to see its advantages and its skill to get a celebration to get by way of in any other case overwhelming foes, the place additional harm would not assist.

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As a assist sub-class, the Life Area Cleric can deal harm when it must, however more often than not gamers will keep removed from enemies and near their teammates, prepared with a buff or a heal when wanted. The Disciple of Life passive offers a bit of additional therapeutic with every spell solid, and may even heal themself with every solid at later ranges.

The construct is notably proficient in Heavy Armor, a proficiency granted by the Life Area subclass itself. It additionally has a number of Cantrips that preserve allies alive and enemies weak when their comparatively restricted spell slots are expended – however their Area Spells are at all times ready, leaving room for different spells to diversify choices.

At a number of ranges, gamers are given free spells that do not have to be slotted out and in of the spellbook. These spells embody Bless and Remedy Wounds at Degree 1, Support and Lesser Restoration at Degree 3, and Revivify and Beacon of Hope at Degree 5. These are a number of the strongest therapeutic and support-oriented abilities within the recreation, to not point out the AoE heal within the type of Protect Life, a Channel Divinity ability gained at Degree 2.

Life Area Subclass Options – Degree By Degree

Life Area Cleric Lvl 1

  • Life Disciple of Life
    • Passive Capability
    • Grants additional therapeutic to targets
  • At all times Ready Area Spells (Degree 1)
  • Heavy Armor Proficiency

Life Area Cleric Lvl 2

  • Life Area Channel Divinity: Protect Life
    • Heals thrice Cleric Degree HP to companions
    • Facilities on caster in a large space

Life Area Cleric Lvl 3

  • At all times Ready Life Area Spells (Degree 2)

Life Area Cleric Lvl 5

  • At all times Ready Life Area Spells (Degree 3)

Life Area Cleric Lvl 6

  • Blessed Healer
    • Passive Capability
    • Caster heals 2+Spell Degree HP once they heal one other goal

Life Area Cleric Lvl 7

  • At all times Ready Life Area Spells (Degree 4)
    • Guardian of Religion
    • Dying Ward

Life Area Cleric Lvl 8

  • Divine Strike: Radiant
    • Offers an additional 1d8 Radiant harm on prime of regular weapon harm on hit

Life Area Cleric Lvl 9

  • At all times Ready Life Area Spells (Degree 5)
    • Larger Restoration
    • Mass Remedy Wounds

Greatest BG3 Cleric Construct: Roleplay & Character Creation Selections

cleric spell bg3 last light inn cropped

Greatest BG3 Cleric Race: Duergar

The Duergar race is among the finest races for Clerics in Baldur’s Gate 3 due to their {powerful} Duergar Resilience passive, which is granted from stage 1. This passive grants Benefit towards Saving Throws for being Charmed or Paralyzed by enemies, in addition to towards Phantasm magic.

At stage 3, Duergar get the power to Enlarge themselves, altering their Power stat and direct weapon harm. At Degree 5, Duergar acquire the power to solid Invisibility as a racial skill. Nevertheless, in contrast to many limited-use skills, Duergar can solid Invisibility on themselves at will when out of fight, although it may well solely be used as soon as per lengthy relaxation in fight. That is extremely {powerful} for organising the Cleric in an optimum place earlier than fight, then as soon as in fight, Invisibility offers the Cleric a option to get out of harmful spots.

Being a Dwarf means having a barely diminished complete Motion Distance, however what it lacks in mobility it makes up for with Dwarven Resilience, Superior Darkvision, and several other weapon proficiencies Clerics do not usually have.

Greatest BG3 Cleric Deity: Selûne or Bahamut

One’s selection of deity as a Cleric would not have an effect on the sport altogether an excessive amount of, except for unlocking some distinctive dialogue choices. As a Life Area construct that is centered on therapeutic and assist, it makes essentially the most sense to go together with both Selûne or Bahamut with regards to deity selection in character creation.

Selûne is the goddess of the moon and stars, and is essentially the most impactful deity selection due to the numerous dialogue choices it opens up with Shadowheart – a worshipper of Selûne’s nemesis, Shar. Bahamut additionally makes loads of sense because the god of mercy and justice, and is a basic selection for a good-aligned Cleric whose righteous trigger helps others.

Greatest BG3 Cleric Proficiencies and Background: Folks Hero

The Folks Hero background might be helpful for Clerics as a result of it offers proficiencies to the Animal Dealing with and Survival abilities, each of which depend on the Cleric’s fundamental stat Knowledge. This places them over the sting and makes just about each Animal Dealing with and Survival Verify move.

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Nevertheless, it can be helpful to select up the Guild Artisan background as a substitute as a result of the bonuses to Perception and Persuasion might be extraordinarily useful in dialogue and RP encounters all through Baldur’s Gate 3.

Greatest Cleric Capability Scores & Stat Distribution

STR

DEX

CON

INT

WIS

CHA

Base

10

14

16

8

10

16

Modifier

0

+2

+3

-1

0

+3

Feats, Spells, & Leveling Selections For Life Area Cleric Builds

Baldur's Gate 3 Life Domain Build Guide Overview Shadowheart level 10 Cleric

Class Degree

Selections & Suggestions

Degree 1

  • Subclass Alternative
  • Really helpful Cantrip Selections
    • Steering, Resistance, Sacred Flame
  • Really helpful Degree 1 Cleric Spell Selections
    • Bane, Command, Protect of Religion, Safety from Evil and Good (Lvl 1 Slots)

Degree 2

  • Really helpful Degree 2 Cleric Spell Selections

Degree 3

  • Really helpful Degree 3 Cleric Spell Selections

Degree 4

  • Feat Alternative
  • Really helpful Cantrip Alternative
  • Really helpful Degree 4 Cleric Spell Selections

Degree 5

  • Really helpful Degree 5 Cleric Spell Selections
    • Spirit Guardians (Lvl 3 Slot)

Degree 6

  • Really helpful Degree 6 Cleric Spell Selections
    • Take away Curse (Lvl 3 Slot)

Degree 7

  • Really helpful Degree 7 Cleric Spell Selections
    • Banishment or Dimension Door (lvl 4 Slots)

Degree 8

  • Feat Alternative
  • Really helpful Degree 8 Cleric Spell Selections
    • Polymorph or Confusion (Lvl 4 Slots)

Degree 9

  • Really helpful Degree 9 Cleric Spell Selections
    • Flame Strike or Insect Plague (Lvl 5 Slots)

Degree 10

  • Really helpful Degree 10 Cleric Spell Selections
    • Planar Binding or Dominate Individual (Lvl 5 Slots)

Degree 11

  • Really helpful Degree 11 Cleric Spell Selections
    • Heroes’ Feast or Heal (Lvl 6 Slots)

Degree 12

  • Feat Alternative
    • Powerful or Battle Caster (if not chosen but)
  • Really helpful Degree 12 Cleric Spell Selections
    • Blade Barrier or Planar Ally (Lvl 6 Slots)

Greatest Cleric Tools: Armor, Equipment, & Weapons

Wapiras Crown

This part covers the very best gear for Life Area Clerics in BG3 throughout all three Acts. Some items from early Acts should be {powerful} in later ones, although, and can stay geared up by way of a number of Acts.

  • Gadgets with bolded names are new choices for the construct in every Act, and should exchange older items of apparatus.
  • Gadgets with unbolded names should be acquired in earlier Acts, however are sturdy sufficient that they do not have to be changed in Acts 2 or 3.

Greatest Cleric Gadgets & Tools: Act 1

Title

Impact

Location

Head

Wapira’s Crown

  • When therapeutic different targets than the wearer, the wearer additionally good points 1d6 HP

Settle for Zevlor’s provided gold after defeating the Goblin camp

Cloak

None Obtainable

N/A

N/A

Chest

Slippery Chain Shirt

  • When the wearer heals a goal, it mechanically Disengages

Open a locked and trapped chest within the Festering Grove

Gloves

Hellrider’s Satisfaction

  • When the wearer heals a goal, it good points Resistance towards Bludgeoning/Piercing/Slashing
  • Lasts two turns

Rewarded by Zevlor for stopping the ritual within the Emerald Grove

Boots

Boots of Support and Consolation

  • When the wearer heals a goal, that focus on will get an additional 3 Non permanent HP

Bought from Grat the Dealer on the Goblin Camp

Neck

Periapt of Wound Closure

  • The wearer mechanically stabilizes on their flip after being Downed
  • Moreover, HP restored for the wearer is at all times maximized

Bought from Girl Esther simply exterior the Rosymorn Monastery

Ring 1

Ring of Salving

  • When the wearer heals one other goal, they restore an additional 2 HP

Bought from Omeluum within the Myconid Colony

Ring 2

The Whispering Promise

  • When the wearer heals one other goal, it will get a 1d4 bonus to Assaults and Saving Throws
  • Lasts two turns

Bought from Grat within the Goblin Camp, or Brem within the Zhentarim Hideout

Essential Weapon

Blood of Lythander

  • As soon as per lengthy relaxation, heals for 2d12 HP upon reaching 0 HP
  • Close by allies acquire 1d6 HP.
  • Sheds mild that blinds Fiends and Undead who fail a CON save.
  • Grants the Sunbeam spell

Discover the depths of the Rosymorn Monastery, after amassing all Ceremonial Weapons and incomes the correct to gather it. Or, attempt to steal it.

Offhand

N/A

N/A

N/A

Greatest Cleric Gadgets & Tools: Act 2

Title

Impact

Location

Head

Wapira’s Crown

  • When therapeutic different targets than the wearer, the wearer additionally good points 1d6 HP

Settle for Zevlor’s provided gold after defeating the Goblin camp (Act 1)

Cloak

Cloak of Safety

  • +1 to AC and saving throws

Bought from Quartermaster Talli within the Final Gentle Inn

Chest

Slippery Chain Shirt

  • When the wearer heals a goal, it mechanically Disengages

Open a locked and trapped chest within the Festering Grove (Act 1)

Gloves

Hellrider’s Satisfaction

  • When the wearer heals a goal, it good points Resistance towards Bludgeoning/Piercing/Slashing
  • Lasts two turns

Rewarded by Zevlor for stopping the ritual within the Emerald Grove (Act 1)

Boots

Boots of Support and Consolation

  • When the wearer heals a goal, that focus on will get an additional 3 Non permanent HP

Bought from Grat the Dealer on the Goblin Camp (Act 1)

Neck

Periapt of Wound Closure

  • The wearer mechanically stabilizes on their flip after being Downed
  • Moreover, HP restored for the wearer is at all times maximized

Bought from Girl Esther simply exterior the Rosymorn Monastery (Act 1)

Ring 1

Ring of Salving

  • When the wearer heals one other goal, they restore an additional 2 HP

Bought from Omeluum within the Myconid Colony (Act 1)

Ring 2

The Whispering Promise

  • When the wearer heals one other goal, it will get a 1d4 bonus to Assaults and Saving Throws
  • Lasts two turns

Bought from Grat within the Goblin Camp, or Brem within the Zhentarim Hideout (Act 1)

Essential Weapon

Blood of Lythander

  • As soon as per lengthy relaxation, heals for 2d12 HP upon reaching 0 HP
  • Close by allies acquire 1d6 HP.
  • Sheds mild that blinds Fiends and Undead who fail a CON save.
  • Grants the Sunbeam spell

Discover the depths of the Rosymorn Monastery, after amassing all Ceremonial Weapons and incomes the correct to gather it. Or, attempt to steal it (Act 1)

Offhand

Sentinel Protect

  • Provides 3 to Initiative
  • Grants Benefit on Notion checks.
  • Grants the Protect Bash response

Drops from Lann Tarv, a Bugbear inside Moonrise Towers.

Greatest Cleric Gadgets & Tools: Act 3

Title

Impact

Location

Head

Wapira’s Crown

  • When therapeutic different targets than the wearer, the wearer additionally good points 1d6 HP

Settle for Zevlor’s provided gold after defeating the Goblin camp (Act 1)

Cloak

Cloak of Safety

  • +1 to AC and saving throws

Bought from Quartermaster Talli within the Final Gentle Inn (Act 2)

Chest

Slippery Chain Shirt

  • When the wearer heals a goal, it mechanically Disengages

Open a locked and trapped chest within the Festering Grove (Act 1)

Gloves

Reviving Fingers

  • When the wearer heals a goal, that focus on good points Blade Ward
  • When the wearer revives a goal, that focus on good points Dying Ward
  • Grants Revivify

Bought from Vicar Humbletoes in Stormshore Tabernacle within the Decrease Metropolis

Boots

Boots of Support and Consolation

  • When the wearer heals a goal, that focus on will get an additional 3 Non permanent HP

Bought from Grat the Dealer on the Goblin Camp (Act 1)

Neck

Amulet of the Religious

  • The wearer mechanically stabilizes on their flip after being Downed
  • Moreover, HP restored for the wearer is at all times maximized

Bought from Girl Esther simply exterior the Rosymorn Monastery (Act 1)

Ring 1

Ring of Salving

  • When the wearer heals one other goal, they restore an additional 2 HP

Bought from Omeluum within the Myconid Colony (Act 1)

Ring 2

The Whispering Promise

  • When the wearer heals one other goal, it will get a 1d4 bonus to Assaults and Saving Throws
  • Lasts two turns

Bought from Grat within the Goblin Camp, or Brem within the Zhentarim Hideout (Act 1)

Essential Weapon

Blood of Lythander

  • As soon as per lengthy relaxation, heals for 2d12 HP upon reaching 0 HP
  • Close by allies acquire 1d6 HP.
  • Sheds mild that blinds Fiends and Undead who fail a CON save.
  • Grants the Sunbeam spell

Discover the depths of the Rosymorn Monastery, after amassing all Ceremonial Weapons and incomes the correct to gather it. Or, attempt to steal it (Act 1)

Offhand

Sentinel Protect

  • Provides 3 to Initiative
  • Grants Benefit on Notion checks.
  • Grants the Protect Bash response

Drops from Lann Tarv, a Bugbear inside Moonrise Towers (Act 2)

Greatest Cleric Multiclass Selections & Builds

Baldur's Gate 3 Half-Orc As A Fighter In Character Creation

Gamers can select to Multiclass starting at Degree 2. Search for the “Add Class” button on the highest proper of the extent up overview menu – this can open up a brand new menu the place gamers can select one in every of some other class in Baldur’s Gate 3 when chosen.

Fighter Multiclass – Cleric 10/Fighter 2

It won’t seem to be a pure match, however dipping two ranges into the Fighter class as a Cleric grants an extremely {powerful} skill: Motion Surge. One of many iconic skills of the Fighter class, Motion Surge is a Bonus Motion that grants the caster one other Motion that flip.

Motion Surge can be utilized as soon as each quick or lengthy relaxation, granting the Cleric one other Motion to solid a spell when wanted. This Cleric multiclass requires two ranges in Fighter as a result of Fighters don’t begin with this skill. Due to this requirement, gamers can solely put 10 ranges into Cleric, locking the character off from Degree 6 spells – Clerics unlock the power to make use of Degree 6 spells at Degree 11.

Wizard Multiclass – Cleric 11/Wizard 1

One of many greatest advantages of multiclassing into the Wizard class is that, with only one stage dip into the Wizard, a personality good points the power to be taught spells from scrolls. When paired with the Cleric – one other Spellcaster class that makes use of Ready Spells – this multiclass mixture vastly opens up a personality’s spell repertoire.

This multiclass selection has little influence on a personality’s skill to make use of high-level spells. As a result of each lessons are Ready Spellcasters, and the power to be taught from scrolls solely requires one stage, a Cleric 11 Wizard 1 character will nonetheless have the ability to use Degree 6 spells and have Degree 6 spell slots unlocked.

baldurs-gate-3-cover

Baldur’s Gate 3

Launched
August 3, 2023

ESRB
M for Mature: Blood and Gore, Partial Nudity, Sexual Content material, Robust Language, Violence

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